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This is the place to find all of ScrewAttack's videos from PAX East 2012.

Extremely candid interview with Randy Pitchford Edit

Extremely candid Interview with Randy Pitchford
PAXEast'12ExtremelyCandidInterviewWithRandyPitchford
Upload Date April 11th 2012
Hosts Jared
Series PAX East '12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-east-12-extremely-candid-interview-randy-pitchford


Jared and Randy check out Randy's shoes. Randy has never bought any clothing in his life. He shows his jacket that his wife bought him. She thinks it looks good.

Randy makes good games and has good class. Randy is also collecting Street Passes, so they both get their 3DS's out! Jared shakes his 3DS in front of Randy's.

Aliens Colonial Marines Impression Edit

Bryan has just seen Aliens Colonial Marines, and thinks the single player looked cool with its cool lighting system. The real draw is the multiplayer with the marines vs xenomorphs.

Aliens Colonial Marines Impression
PAXEast'12AliensColonialMarinesImpression
Upload Date April 12th 2012
Hosts Bryan
Series PAX East '12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-east-12-aliens-colonial-marines-impression


It is in third player so you can see where you are moving, and they have a radar. There are multiple classes of aliens. The marines have to stick together. The only way you'll survive is to work as a team. Bryan is looking forward to this!

Final Fantasy Threatrhythm Impressions Edit

Jared has just played Final Fantasy Threatrhythm. It is a rhythm based Final Fantasy game. You can pick any game from the series and play a series of songs with touch controls. There is a large selection of songs. Jared played the FF6 version. If you are a fan of the music in Final Fantasy or liked Elite Beat Agents, you'll enjoy this game.

Final Fantasy Threatrhythm Impressions
PAXEast'12FinalFantasyThreatrhythmImpressions
Upload Date April 13th 2012
Hosts Jared
Series PAX East '12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-east-12-final-fantasy-theatrhythm-impressions


Double Dragon Neon Interview Edit

Bryan discusses how there was a Double Dragon game that never came out, but now Neon has been announced. He talks to Pete Rosky from Masjeco Entertainment, and asks him how the game came about. They had worked on a few classic games like A Boy and his Blob and made a new game for those franchises. They asked what was next, and were happy to make Double Dragon.

What has been done to the franchise? It is a loving reimagining. It features the same kind of story, the same kind of environments with new ones. There is updated sound. Everything has been updated and there is new stuff added. There will be a mixtape to allow the player to buy upgrades and songs.

Double Dragon Neon Interview
PAXEast'12DoubleDragonNeonInterview
Upload Date April 13th 2012
Hosts Bryan
Series PAX East '12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-east-12-double-dragon-neon-interview


Bryan talks about reviving a teammate by spinning a cassette. Games have come a long way since when Double Dragon first came out. They looked at Castle Crashes to see how the genre evolved. They aimed for somewhere between old school and new school beat 'em up. Bryan asks to describe the game in five words or less. "Sit down with a bro".

Sonic 4 Episode 2 Interview Edit

Jared is talking to Ken Balough, the Digital Brand Manager for Sega. They are checking out Sonic 4 Episode 2. This is the first time that people can check out Sonic 4 Ep 2. The physics and graphical engines are new. There is also collaborative play with Tails.

Sonic 4 Episode 2 Interview
PAXEast'12Sonic4Episode2Interview
Upload Date April 14th 2012
Hosts Jared
Series PAX East '12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-east-12-sonic-4-episode-2-interview


He doesn't want to say co-op, as Tails isn't as important to Sonic. Jared asks how useless Tails will be. In the original games, Tails was only designed to pick up Sonic and take him to a higher platform. Now, it is expanded to be a propeller, a ball for a stronger spin attack  and a shared life system. You have to work together as a team. Tails will not be able to be used as a human shield.

Lock on is returning from Sonic 3. Owning episode 1 and 2, you will unlock episode metal. Players will be able to play as Metal Sonic, and how he was revived and put into Sonic 4 Episode 1. There are a lot of cutscenes in this. If people didn't like Sonic 4 Episode 1, they made lots of big changes and listened to fans.

Far Cry 3 Interview Edit

Far Cry 3 Interview
PAXEast'12FarCry3Interview
Upload Date April 14th 2012
Hosts Jared
Series PAX East '12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-east-12-far-cry-3-interview


Jared and Bryan have just finished with Far Cry 3, and are now talking to Daniel Berlin, the designer at Ubisoft Massive. Today is all about the multiplayer. It is a colorful place filled with insanity. It will be a fast-paced play. Team mates will be an important feature, such as a battle cry. It buffs nearby teammates.

The maps are unique as there are certain paths that are accustomed to certain styles of play. They worked on World of Conflict before this. They don't want restricted hard team play requirements. The game will be big, and players will get their money's worth. Both the single player and mutiplayer will both get equal attention.

Max Payne 3 Impressions Edit

Max Payne 3 Impressions
PAXEast'12MaxPayne3Impressions
Upload Date April 17th 2012
Hosts Bryan
Series PAX East '12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-east-12-max-payne-3-impressions


Bryan just played Max Payne 3. This game has had people waiting for it for years, but unlike Duke Nukem Forever, they won't be disappointed this time. It has been updated to bring Max into the modern world. The game is set in Brazil. The coolest things is the shoot and dodge, which activates bullet time. The game is finally coming! It is everything that the old games were and more.

Awesomenauts Interview Edit

Bryan is with Jasper, the designer of Ronimo Games. Jasper explains that Awesomenauts is a 2D mobile game, and is like a cross between Metal Slug and League of Legends. It may be more intense than League of Legends as it moves faster.

Awesomenauts Interview
PAXEast'12AwesomenautsInterview
Upload Date April 18th 2012
Hosts Bryan
Series PAX East '12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-east-12-awesomenauts-interview


The intro looks like an 80's cartoon. The game feels like Borderlands, so they matched the style to an 80's cartoon style. The game starts with 6 characters, LoL has a lot of characters. What will the future be like. They plan on releasing a lot more characters depending on how well the game does.

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