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ScrewAttack went to PAX 12 and showed off a lot of games and had many interviews.

PAX 12 - Phantasy Star Online 2 Gameplay (CAM) Edit

PAX 12 - Phantasy Star Online 2 Gameplay (CAM)
PAX12PhantasyStarOnline2Gameplay
Upload Date September 6th 2012
Hosts none
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-12-phantasy-star-online-2-gameplay-cam


Almost 10 minutes of Phantasy Star Online 2 action is shown.

PAX 12 - Phantasy Star Online 2 Interview Edit

Jared is interviewing Ken Ogasawara, the Senior Producer of Sega of America. They are showing Phantasy Star Online 2. Jared is excited as it has been ten years since the first game, and asks why they are bringing it back. They wanted to come back to their roots. They have improved upon the graphics and made the game more accessible.

Classes can be changed at any time. The combat has been vastly overhauled. They wanted a good action game. They are going with the Free to play model. The payments are only going to be for customization. No pay to win stuff, apart from maybe a little bit of acceleration.

PAX 12 - Phantasy Star Online 2 Interview
PAX12PhantasyStarOnline2Interview
Upload Date September 6th 2012
Hosts Jared
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-12-phantasy-star-online-2-interview


Jared asks if there will be grinding. There will be some initially, but it will even itself out later on. Jared asks the most important question. Will he be able to feed a mag? Yes he will!

PAX 12 - Smite Interview with Todd Harris Edit

Jared is talking about Smite with Todd Harris, the COO of Hi-Rez Studios. Smite is a battleground of gods from mythology. It is a MMO, and the combat feels like an action game. Jared asks what has been changed since PAX East. There has been a lot of balance changes and new gods such as Cupid. He's cute, a healer, and is really annoying.

They now have ranked games. It is more competitive. There is also a spectator camera now. They only want to focus on one mode and map right now. They want a traditional map. They have 20 gods now, and want 30 by launch. After they have finished with that, they will then look at new modes and maps.

PAX 12 - Smite Interview with Todd Harris
PAX12SmiteInterviewWithToddHarris
Upload Date September 8th 2012
Hosts Jared
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-12-smite-interview-todd-harris


Jared asks if they will keep their hindi god. They have several gods and a demon from hindi mythology. They know that people will take offence, but they don't want to cause offense. They are looking for gods that are in combat. The artists want to be respectful and diverse.

Jared wants to list some gods and get Todd to say if they are in the game or not. Todd doesn't want to. Jared rephrases the question to gods that have been discussed at least.

Jesus? Will not be in the game.

Joseph Smith? Unlikely.

Tom Cruise? Very unlikely.

Zenu? No.

Flying spagetti monster? Most likely of the gods previously mentioned!

Jared likes this answer!

If you like action in your MOBA, try out Smite!

Jared says in the description, that he could never get into MOBAs. Jared has however, been enjoying playing Smite.

Venture into Double Fine's Cave with Jared Edit

Venture into Double Fine's Cave with Jared
VentureIntoDoubleFine'sCaveWithJared
Upload Date September 8th 2012
Hosts Jared
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/venture-double-fines-cave-jared


Gameplay of The Cave is shown.

PAX 12 - Guacamelee Developer Walkthrough Edit

Graham Smith, the founder of Drinkbox Studios introduces Guacamelee to the viewer. Player 2 will be in a bubble when they go off screen. Graham explains the controls. Some enemies appear, and Graham explains how to attack them. Enemies can be thrown at other enemies.

The characters can turn into a chicken, which is used similarly to Metroid's crawl. The first boss of the game is shown, and Graham talks about her. The stronger attacks use up stamina. There are two dimensions for the levels. Sometimes platforms only exist in one dimension. The wrestling moves are discussed. The level being played is an hour into the game. They fight an enemy that swaps between the dimensions.

PAX 12 - Guacamelee Developer Walkthrough
PAX12GuacameleeDeveloperWalkthrough
Upload Date September 8th 2012
Hosts Graham Smith, Jared (with Bryan)
Series PAX 12


Link http://www.screwattack.com/video/PAX-12--Guacamelee-Developer-Walkthrough-2697016


Graham and Jared continue playing through the level. A charging monster appears, and kills Bryan and Jared several times. Eventually they make it through the level.

PAX 12 - Spyparty Interview Edit

Jared is interviewing Chris Hecker, the developer at SpyParty. Jared tells how the game involves one player pretending to be a computer player, while another player tries to find them and shoot them. The game takes place at a cocktail party. It is a game of deception. The sniper has one bullet and has to decide who to shoot.

The character models need to be improved before it is released. They have only made five characters so far, but it is enough to get the game design going! They want to expand the game to have multiple spies and snipers, and have multiple teams and have more game modes.

PAX 12 - Spyparty Interview
PAX12SpyPartyInterview
Upload Date September 8th 2012
Hosts Jared
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-12-spyparty-interview


Spy Party can be signed up for at SpyParty.com.

Was Jared Happy With Happy Wars? Edit

Bryan and Jared just played Happy Wars, a 15 v 15 brawler. The objective is to beat up the other team. They played a tower defense mode. It seemed cool. The matches are very quick. There is a lot of customization. There are thousands of weapons, and hundreds of armor pieces! One guy was running around in a milk carton!

Was Jared Happy With Happy Wars?
WasJaredHappyWithHappyWars
Upload Date September 11th 2012
Hosts Jared
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/was-jared-happy-happy-wars


In game currency can level items up. The game may have some pay real money to get better items, but it is capped. It is a very charming game. It is going to be free, but probably won't keep people's attention.

War? War Never Changes, it only gets... Happier. Edit

A game of Happy Wars is shown. Jared is playing as a warrior. Jared eventually helps destroy a small tower. A bug tower is then attacked. The big tower is destroyed, and Jared's team wins.

War? War Never Changes, it only gets... Happier.
WarWarNeverChangesItOnlyGetsHappier
Upload Date September 11th 2012
Hosts Jared and Bryan
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/war-war-never-changes-it-only-getshappier


Blood Alone Moves the Gears of War Edit

Bryan played Gears of War Judgement. They must have bumped the frame rate up, as it never felt like this. The lancer and chainsaw were reliable. Bryan was attacked by a new weapon called the reshot. This feels like a Gears of War game. The characters from the previous games appear in the multiplayer.

You can do scary things in Scribblenauts Unlimited Edit

Jared is playing Scribblenauts Unlimited and creates some dirt to solve the puzzle. He also uses water. Jared attempts to solve the puzzles with creative solutions, most of which don't work.

Blood Alone Moves the Gears of War
BloodAloneMovesTheGearsOfWar
Upload Date September 11th 2012
Hosts Bryan
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/blood-alone-moves-gears-war


He uses a cannon to shoot a target. The cannon didn't shoot in a way that was expected, but it somehow managed to hit the target! Jared was impressed, and the person showing the game off laughs at the confusing result. Jared solved the level and gets the starite.

He then gets a shard by killing bugs with bug spray. The object creation is shown.

One does not simply make a MOBA on a console Edit

Warner Bros is making a Lord of the Rings MOBA, and gameplay of the game is shown off with commentary of the match. The commentary drowns out the conversation that Jared is having with the developer.

You can do scary things in Scribblenauts Unlimited
YouCanDoScaryThingsInScribblenautsUnlimited
Upload Date September 11th 2012
Hosts Jared, Bryan
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/you-can-do-scary-things-scribblenauts-unlimited


Injustice is a four button fighter without a block button? Please explain Edit

Jared is interviewing Hector Sanchez, the Producer of Injustice: Gods Among Us at Netherrealm / WB Games. This is the DC Comics fighting game. After Mortal Kombat, the company wanted to do something different. Fatalities will be out of the game, and blocking will be removed as well.

There are three attack buttons and a gimmick button. From Mortal Kombat 9, there was a lot of corner trapping. This game has more interactive backgrounds to escape from the corner. There was a strong story mode in

One does not simply make a MOBA on a console
OneDoesNotSimplyMakeAMOBAOnAConsole
Upload Date September 11th 2012
Hosts Jared
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/one-does-not-simply-make-moba-console


Mortal Kombat 9, and DC Universe. There were two hours of cutscenes in DC Universe. They want to continue evolving that.

Jared asks why every character looks like they are wearing armor. This is Netherrealm's take on the characters. Jared asks if they found a way to make Aquaman cool. Hector has no comment! Jared asks about DLC. It's very early to talk about DLC. They want as much content on the game first. If they run out of time and still have ideas, that will be DLC.

Check out the Super Time Force in Action Edit

Bryan plays the demo of Super Time Force. He sucks at the game (as told by the description!). Bryan goes on to beat the first stage.

Injustice is a four button fighter without a block button? Please explain
InjusticeIsAFourButtonFighterWithoutABlockButtonPleaseExplain
Upload Date September 11th 2012
Hosts Jared
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/injustice-four-button-fighter-without-block-button-please-explain


Make time for Super Time Force Edit

Bryan just played Super Time Force, which is a Contra like game. It comes with 30 lives, and the ghost of your previous life with play alongside you, killing enemies that you killed on your previous run. There are 4 characters, and a Denver-esk dinosaur. The presentation is like Awesomenauts. It's like a old-school gaming with a mix of new-school take on old school culture. It is really about fun.

PAX 12 - Mechwarrior Online Edit

There was a lot of battletech action at PAX. Jared is talking to the president of Piranha Games, Russ Bullock. The game is

Check out the Super Time Force in Action
CheckOutTheSuperTimeForceInAction
Upload Date September 12th 2012
Hosts Bryan
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/check-out-super-time-force-action


Mechwarrior Online, an online PvP Mechwarrior title. It is a free-to-play game. You can do everything in the game with in game currency. The player can buy the mechs with real money if they don't have the time to spend in game currency on them.

Jared talks about customization. There is a full featured mech map. It isn't possible to turn a mech into anything, but there are many variants of a basic design. Once the game is out, there will be constant weekly updates. There will be new maps and mechs updated regularly.

The game will progress in real time. The game is currently in closed beta. Jared is very excited to get to play this game.

Make time for Super Time Force
MakeTimeForSuperTimeForce
Upload Date September 12th 2012
Hosts Bryan
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/make-time-super-time-force


Raiding Tombs at PAX Prime 2012 Edit

Tomb Raider is playable for the first time at PAX, and it is cool. It is very brief. Jared liked what he saw with climbing, QTE's and some basic hunting. There is a lot of environment popping in and out. It should be a good game, but won't be a mind-blowing experience.

Check out Tomb Raider in Action Edit

Jared plays through the demo of Tomb Raider.

PAX 12 - Mechwarrior Tactics Edit

PAX 12 - Mechwarrior Online
PAX12MechwarriorOnline
Upload Date September 12th 2012
Hosts Jared
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-12-mechwarrior-online


Jared is interviewing Chris Cleroux, the Game Director at MW Tactics, and they are discussing Mechwarrior Tactics. Jared brings up the Best Ever Giant Robot Games, where he mentioned Battletech. This game IS Battletech!

Mechwarrior Tactics is a free to play online turn based strategy game that is inspired by Battletech. This is basically Battletech. The developers loved that hame and want to create a new experience and the same feel from that tabletop game. Jared asks why they are using the web-based game, as people tend to think of Farmville when they think of a web-based game.

Raiding Tombs at PAX Prime 2012
RaidingTombsAtPAXPrime2012
Upload Date September 13th 2012
Hosts Jared
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/raiding-tombs-pax-prime-2012


Chris says that it is a very accessible platform. People are blown away when they realize it is a web-based game. They aren't 100% true to the old formula. They have removed some rules. They want to make sure it all works first. Some of the map has been modified.

PAX 12 - XCOM: Enemy Unknown Hands On Edit

Jared finally got to play the new XCOM game. It's good! Everything from the first game is there. He liked the in-between mission stuff, making new equipment in the base. Soldiers can be customized. New abilities make them more unique. Jared liked how several places

Check out Tomb Raider in Action
CheckOutTombRaiderInAction
Upload Date September 13th 2012
Hosts Jared
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/check-out-tomb-raider-action


can be in trouble at once, and the player has to choose who they want to help.

They all give different rewards. Jared likes that. Jared didn't like the controls that much. He will prefer it on the PC. It does work really well though. XCOM will be excellent!

PAX 12 - Mechwarrior Tactics
MechwarriorTactics
Upload Date September 13th 2012
Hosts Jared
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-12-mechwarrior-tactics


PAX 12 - XCOM: Enemy Unknown Hands On
PAX12XCOMEnemyUnknownHandsOn
Upload Date September 14th 2012
Hosts Jared
Series PAX 12


Link http://www.screwattack.com/shows/originals/random-awesomeness/pax-12-xcom-enemy-unknown-hands


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